Access the full power of the CloudKit native API from Unity. Works seemlessly on iOS, TVOS, and MacOS
Some of the things you can do with the HovelHouse Plugin (that you can't do in other's)
...and lots lots more
The plugin is simply thin wrapper over the native API.
Write in a natural apple-style way. Function calls and parameters are mirrored as closely as possible to their Objective-C counterparts.
id record = [[CKRecord alloc] initWithRecordType:"@Vinyl"];
id database = [[CKContainer defaultContainer] privateCloudDatabase];
[database saveRecord:record completionHandler:OnRecordSaved];
var record = new CKRecord("Vinyl");
var database = CKContainer.DefaultContainer().PrivateCloudDatabase;
Take it out for a spin! See the Setup Guide to get started.